Battle Fleet 2: WW2 in the Pacific


What's New
Bug fix...
Size:
87.7 MB
Category:
Games
OS:
iOS
Price:
$4.99
Compatible:
iPad
Requirements:
Requires iOS 6.1 or la
Version:
1.01

Description - Battle Fleet 2: WW2 in the Pacific

Capital j Media LLC , the publisher behind many iOS games (Cube Smash ,Battle Fleet Lite ,Battle Fleet 2: WW2 in the Pacific ,Starbase Gunship), brings Battle Fleet 2: WW2 in the Pacific with a number of new features along with the usual bug fixes. Battle Fleet 2: WW2 in the Pacific games has been update to version 1.01 with several major changes and improvements. Games release that improves performance, provides several new options.

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If you are iPad owner,you now can download Battle Fleet 2: WW2 in the Pacific for $4.99 from Apple Store. The application is supporting English language. It weighs in at only 87.7 MB to download. The new Battle Fleet 2: WW2 in the Pacific app version 1.01 has been updated on 2014-07-17. The Apple Store includes a very useful feature that will check if your device and iOS version are both compatible with the app. Most iPhone and iPad are compatible. Here is the app`s compatibility information: Requires iOS 6.1 or later. Compatible with iPad.
Bottom Line: For more information about Battle Fleet 2: WW2 in the Pacific check developer Capital j Media LLC`s website : http://www.battlefleetgame.com/bf2.html


Welcome to the Pacific Admiral Your mission is to select a fleet of warships, arm them by selecting their weapons, assign captains and destroy the enemy fleet. You`ll have complete control of this mission, all ...
There is a problem with moving troops from South Africa because the text box is blocking the move button plz fix soon             Couple bugs lanlandmoxie
This is a really outstanding game                     Grrrrreat Captain Kranch
Excellent for passing hours on the treadmill at the gym Couple of minor improvements to move play along when building new ships use whatever the last gun configuration used was rather than having to reselect each time when moving from ship to ship have option to automatically cancel rather than having to hit the button to cancel the name display and scroll                     Great fun and lots of long play time Stan-
The game is a blast to play both single and multiplayer BUT needs better mutiplayer support The game needs to bump a player that is inactive Today I have been unable to engage in multiplayer because one guy has been on for 5 hours idle Please do something about this problem                     Captain Dunsel emmapop46
Great strategy game with total command of fleet assets in all scenarios of naval warfare A Must have                     Must Play V77BB
Recent addition of subs and depth charges makes it really interesting more a tactical game than a strategy game but one of 2 naval games I play a lot I like that they keep evolving it with transports now And they listen to customer feedback and even reply                 Very good Duncan ok
My hopes were high with the update But the fact of the matter is the thing crashes even more With the update it crashes at the beginning or end of battle and once it recovers you find that both your fleet and the opposing fleet disappear How would you feel if you took six hours to build up a fleet battle an enemy end the battle in victory only to have the system crash and once it recovers you find no fleet no victory and you have to replay the last six hours all over again If you do buy the game you ll get emotionally attached and see the potential but you ll get frustrated beyond belief And that s not what games are supposed to do to you     Unplayable Got potential but it just crashes loses fleet Sea arrow
Update I like the new BF2 update to 1 23 As usual excellent work and best naval simulator for the IPad Just got the updated BF2 with the Atlantic campaigns The AI is now so much more challenging I used to smoke the older version Now when I lay a trap for a destroyer the AI does not go rushing in to get torpedoed It waits and calls in an air strike I can see I will have to thinks things through now Suggested enhancement Now all you need is to send the troop ships to a spot off an island or other land mass for say three turns to simulate an invasion That would be awesome Best WW2 Naval simulator out there hands down I bought B F 1 as well and it was good this version is a big improvement I give the graphics an A The land masses could be a little better The Naval artillery portion is about perfect in this game except for maybe the distance the ships could fling those shells Typically a destroyer 6 inch gun could travel about 21 500 yards B F 2 is about 3 000 yards The aircraft carriers have a little room for improvement Carriers were deadly against ships in WW2 No bugs that I have noticed But if you want a very good Naval combat game without the arcade style foolishness this is for you I think it is well worth the 4 99 price tag                     Excellent Naval combat game Bushwacker53
Don t get this app You will love it so much that every time it crashes once every 5 minutes you will shed tears If they fix the crashes then this would be the best app     Crashes Baydog017
Yes Atlantic campaign is here Original Review Played the original game a lot and this one blows it out of the water Looks great and has lots of content The strategy campaign map gives it a lot of replay value Great to see it s being updated and the new submarines update finally adds subs to the game which gives you a whole new strategy to go after Can t wait to see more content i e add an Atlantic campaign and even more ships please                     Cool and unique strategy game Dude Jackson
One of mine and my friends favorite game for the I Pad I would recommend keeping the mechanics pretty much the same however needs added playability For example more campaign enhancement s such as a what if campaign choice to pick airfields and shore batteries with prestige points and PT boats transports Oilers and limited marine invasion I find that most games by the third revision change the games mechanics too much and destroy the feel for the game Keep up the good work A steady customer Raymond                     Battle Fleet 2 RBM123fgh
This app is so addictive that I have had to delete it three times so far so that I wouldn t be tempted to play while other real life issues needed to be addressed I am a chess player and love the strategy aspect of this game My only complaint is that not more people use it so that I might enjoy online games                     Addictive Cellman6476
My favorite game so far on the ipad it s ingeniously created and once you start a campaign you can t put it down                     Well made addicting AADV123
One of the best games in the store Quite underrated                     Excellent Game Dinkydoo4692
I really like this game                     Awesome DarkDuke001
I recently purchased both the iPad and Mac versions of this game from their respective App Stores With the exception of the interface finger tap vs mouse keyboard the games are identical so this review will serve for both versions Battle Fleet 2 is a turn based simple simulation of naval combat in the Pacific theater of World War II There are several ways to play 1 Campaign 2 Quick Battle and 3 Custom Battle Each mode can be played solo against an AI opponent against a human opponent in hot seat mode each of you takes turns using the same computer or iPad or against a human opponent online If you choose to play against a human opponent online I recommend you make arrangements with a friend to do so in advance because I have never seen another player waiting in the lobby for another random player such as myself to show up and play Integration with Apple s Game Center might help The game has three elements 1 Building ships which includes some choice as to mounted weapons and in custom battles only choosing a captain 2 Moving ships to capture and defend territory on a strategic map it practice this part feels a lot like Risk and 3 Fighting enemy ships and installations on a tactical map Only the Campaign includes moving ships on a strategic map Quick Battle and Custom Battle are just as they sound a single tactical battle only There are three difficulty levels On the lowest level the AI makes poorer decisions in Campaign mode on the strategic map and has less accurate fire on the tactical map On the lowest level the human player gets a little additional help aiming his guns on the tactical map consisting of added range circles to assist with setting gun range since you can always hold up your hand or even a ruler to measure distance accurately on the screen this is more of a convenience than a significant help to a new player and I d rather that the double range circles be in effect for all difficulty levels Difficulty level has no effect on human vs human battles except for the inclusion or deletion of the additional range circles At the highest difficulty the AI is still pretty dumb strategically but its weapons fire on the tactical map is deadly accurate The weakest part of the AI is the way it leaves zones with shipyards undefended and does not focus on capturing the human player s zones with shipyards Ships can only be built and repaired in zones with shipyards so once a player AI or human has no zones with shipyards the game is essentially over unless a shipyard zone can be recaptured very quickly and it s time to metaphorically tip over your king The AI even on the highest level is too easily lured away from its shipyards with a bait ship or small bait fleet allowing the human player to easily capture the AI s shipyards and then just defend them until the AI exhausts its remaining ships through attrition A little more AI coding in a future update would go a long way to correct this Obviously it s a nonissue when playing against a friend On the tactical map ships can and will collide with each other and shoot friendly units the former of which is both intensely annoying and causes significant damage While it s unlikely you ll shoot your own ships it is quite easy to collide with one of your own ships so when you first start playing be sure to pay attention to potential collisions when plotting movement Collisions at the beginning of battles are a serious risk as your ships are semi randomly deployed on the tactical map and can be very very close to each other and directly behind in front of each other This could be easily avoided if the game allowed the player to deploy his ships as he likes within a defined deployment zone before the first turn of the tactical battle I don t like the Strategic Command Cards They are placed randomly on the tactical map as power ups and just disrupt the entire feel of the game for me I d prefer that each player get assigned or get to choose a certain number of cards before the first turn of each battle and use them when and as he sees fit during that battle Running around the map to pick up cards before the other player gets to them just doesn t feel like WWII naval combat to me I could live without destructible terrain too When playing the campaign it would be nice to be able to select the zones for your starting ships rather than your starting ships beginning wherever the game decides they need to be before the first turn I d also like to choose the ships and captains at the beginning of a campaign rather than getting assigned ships often built very strangely and asymmetrically and random captains Captains do gain experience during battles so if your ships survive battles even if you have to disengage i e run away you will eventually have ships with better initiative i e move order than your opponent who loses more ships even if he replaces them with fresh ships which will have inexperienced captains That sounds like a lot of complaints and wish list items but the game plays very nicely whether you want a quick 5 minute battle while waiting for a phone call or want to play a campaign which might take a few hours I ve experienced one technical glitch on the iPad resolved by force quitting the game and picking up from my last save point and the Mac version has been absolutely error free I especially like that the Mac version uses normal Mac OS X window mode and full screen mode rather than the forced window mode or full screen mode which many games employ Highly recommended                 A lot like Risk but with naval combat Fun JohnMHammer
I got to say I was really impressed by this and there is nothing like beside the first battle fleet And the new update adding submariners to the game and is a real game changer in strategy Over all five stars and I recommend to any one that likes naval strategy games                     Really good Byhyhyhyujujuj
Immersion Graphically the game is not unimpressive the user interface is good for this type of game The immersion is broken slightly by the gameplay The distance each ship will move and severity of rudder input is not clearly spelled out and feels less like being at the helm than it does being up in the spotting tower shouting orders with a megaphone to the helmsman Combat is also equal parts good and frustrating Lining up the perfect shot is easy and tactile Difficulty Combat is an exercise in frustration the order of battle is seemingly random and aiming shells is an exercise in frustration players are provided a fairly accurate method of estimating range for no reason at all as it happens The bottom slider is not a range measure but a measure of the amount of powder required to propel the shell which makes knowing the range useless Lasting Appeal Players will either love the complexity of this game or find it frustratingly random and give up         Admirals playing at dice CAP198462
Immersion Graphically the game is not unimpressive the user interface is good for this type of game The immersion is broken slightly by the gameplay The distance each ship will move and severity of rudder input is not clearly spelled out and feels less like being at the helm than it does being up in the spotting tower shouting orders with a megaphone to the helmsman Combat is also equal parts good and frustrating Lining up the perfect shot is easy and tactile Difficulty Combat is an exercise in frustration the order of battle is seemingly random and aiming shells is an exercise in frustration players are provided a fairly accurate method of estimating range for no reason at all as it happens The bottom slider is not a range measure but a measure of the amount of powder required to propel the shell which makes knowing the range useless Lasting Appeal Players will either love the complexity of this game or find it frustratingly random and give up         Admirals playing at dice CAP198462
This is going to be a great game kudos to the developers Only one crash when I upgraded rangefinder on a ship but my feedback for the developers is that the game play is still a bit sluggish and needs to become more automated to improve the game Less of the aiming just a bit more automated if even random leaving more enjoyment in the movement and strategy This game has a great real time interface not the usual hex layout in battle it could use more battle imagery ships sinking detail but your development team has a hit here I ll keep playing this version waiting for more A few weeks later I ve maxed out the enjoyment really enjoyed the game hope for more depth and detail Global version could be more challenging Future versions should offer reenactments of famous battles such as Midway Pearl Harbor Nice job                 Great concept work in progress Camerajunkie
I love the game and the graphics are amazing I highly recommend this but u should make another game where u have a base and there s a server where u can attack other players online with ships and you can mount defense on your base Please consider                     Great game too short cheitmann
It does not seem that upgrades on ships do much for you and it almost seems like you have to buy more points if you want to finish the game but otherwise great game                 Great game HenryTheVIIIIamIam
This is really fun I am enjoying every bit of this game Sure there are virtually no helpful instructions leaving players to just figure it all out but I didn t find it all that difficult to understand However I can t deny that some kind of comprehensive tutorial would have been nice The graphics are cool the challenge is cool and I m thoroughly enjoying this game                 Sinking feeling SmiteMatter
I enjoyed the first Battle Fleet for what it was This one is a pretty big improvement but the basic game okay is the same I like that you added salvos Firing each individual weapon was getting tiresome Also love the added strategy of having to take sections of the Pacific A little buggy here and there For example my ships sometimes fire a salvo when they aren t supposed to and sometimes a ship gets a turn but you can actually do anything Once those are ironed out it will be great                 Good follow up to the original Mini-Motorer
A good mix of strategy and physics You shouldn t need instructions like some of the complaints seem to be It s very intuitive and the controls are easy It is not mindless shoot em up so that may make it hard for some to get into The graphics are pretty awesome and the sounds of the warfare is well done too A very good game overall                     This is a lot of fun bmeeks24
Lots of moving your ships trying to fire at other ships Hard to figure range when shooting and instructions nonexistent Game gets boring and campaign is confusing not worth will be removing as so many have been         Not great jakeMN55
Cannot for the life of me figure out how to control this game Instructions useless I want a refund Ha ha on that     Incomprehensible dryadsdad
Great game awesome with a friend good strategy addicting good graphics great job                     Lots of fun Bobos729
Though I ve played only two skirmishes the game appears to be a very good naval combat sim without any significant blemishes                 Well done naval game ...rmk
In the new area of freemium this game is a refreshing change It features the same turn based combat system as the first match with a lot of new fun features You can build your own ships focusing on damage aircraft carriers supported by AA or whatever you prefer Fog of war is incorporated and the campaign gameplay was smooth if not all that challenging on medium A very enjoyable fun game                     Great game for 5 chanbulgin
I can t say enough great things about this game I got it because of my love for naval games but am blown away by how great of a game it is overall It s great for a quick skirmish of a long strategic battle that I can loose myself in There aren t enough stars to rate this game with                     So glad I bought this game _jcrw_
One of the best games in the store Quite underrated                 Excellent Game
I love the game and the graphics are amazing I highly recommend this but u should make another game where u have a base and theres a server where u can attack other players online with ships and you can mount defense on your base Please consider                 Great game too short
I cant say enough great things about this game I got it because of my love for naval games but am blown away by how great of a game it is overall Its great for a quick skirmish of a long strategic battle that I can loose myself in There arent enough stars to rate this game with                 So glad I bought this game
Immersion Graphically the game is not unimpressive the user interface is good for this type of game The immersion is broken slightly by the gameplay The distance each ship will move and severity of rudder input is not clearly spelled out and feels less like being at the helm than it does being up in the spotting tower shouting orders with a megaphone to the helmsman Combat is also equal parts good and frustrating Lining up the perfect shot is easy and tactile Difficulty Combat is an exercise in frustration the order of battle is seemingly random and aiming shells is an exercise in frustration players are provided a fairly accurate method of estimating rangefor no reason at all as it happens The bottom slider is not a range measure but a measure of the amount of powder required to propel the shell which makes knowing the range useless Lasting Appeal Players will either love the complexity of this game or find it frustratingly random and give up        Admirals playing at dice
One of mine and my friends favorite game for the I Pad I would recommend keeping the mechanics pretty much the same however needs added playability For example more campaign enhancements such as a what if campaign choice to pick airfields and shore batteries with prestige points and PT boats transports Oilers and limited marine invasion I find that most games by the third revision change the games mechanics too much and destroy the feel for the game Keep up the good work A steady customer Raymond                 Battle Fleet 2
I got to say I was really impressed by this and there is nothing like beside the first battle fleet And the new update adding submariners to the game and is a real game changer in strategy Over all five stars and I recommend to any one that likes naval strategy games                 Really good
Recent addition of subs and depth charges makes it really interestingmore a tactical game than a strategy game but one of 2 naval games I play a lot              Very good
It does not seem that upgrades on ships do much for you and it almost seems like you have to buy more points if you want to finish the game but otherwise great game              Great game
Though Ive played only two skirmishes the game appears to be a very good naval combat sim without any significant blemishes              Well done naval game
Lots of moving your ships trying to fire at other ships Hard to figure range when shooting and instructions nonexistent Game gets boring and campaign is confusingnot worth will be removing as so many have been        Not great
I bought BF 1 as well and it was good this version is a big improvement I give the graphics an A The land masses could be a little better The Naval artillery portion is about perfect in this game except for maybe the distance the ships could fling those shells Typically a destroyer 6 inch gun could travel about 21500 yards BF2 is about 3000 yardsThe aircraft carriers have a little room for improvement Carriers were deadly against ships in WW2 No bugs that I have noticed But if you want a very good Naval combat game without the arcade style foolishness this is for you I think it is well worth the 499 price tag                 Excellent Naval combat game
Played the original game a lot and this one blows it out of the water Looks great and has lots of content The strategy campaign map gives it a lot of replay value Great to see its being updated and the new submarines update finally adds subs to the game which gives you a whole new strategy to go after Cant wait to see more content ie add an Atlantic campaign and even more ships please                 Cool and unique strategy game
Cannot for the life of me figure out how to control this game Instructions useless I want a refund Ha ha on that     Incomprehensible
My favorite game so far on the ipad its ingeniously created and once you start a campaign you cant put it down                 Well made addicting
I enjoyed the first Battle Fleet for what it was This one is a pretty big improvement but the basic game okay is the same I like that you added salvos Firing each individual weapon was getting tiresome Also love the added strategy of having to take sections of the Pacific A little buggy here and there For example my ships sometimes fire a salvo when they arent supposed to and sometimes a ship gets a turn but you can actually do anything Once those are ironed out it will be great              Good followup to the original
This app is so addictive that I have had to delete it three times so far so that I wouldnt be tempted to play while other real life issues needed to be addressed I am a chess player and love the strategy aspect of this game My only complaint is that not more people use it so that I might enjoy online games                 Addictive
This is really fun I am enjoying every bit of this game Sure there are virtually no helpful instructions leaving players to just figure it all out but I didnt find it all that difficult to understand However I cant deny that some kind of comprehensive tutorial would have been nice The graphics are cool the challenge is cool and Im thoroughly enjoying this game              Sinking feeling
In the new area of freemium this game is a refreshing change It features the same turnbased combat system as the first match with a lot of new fun features You can build your own ships focusing on damage aircraft carriers supported by AA or whatever you prefer Fog of war is incorporated and the campaign gameplay was smooth if not all that challenging on medium A very enjoyable fun game                 Great game for 5
I recently purchased both the iPad and Mac versions of this game from their respective App Stores With the exception of the interface finger tap vs mousekeyboard the games are identical so this review will serve for both versions Battle Fleet 2 is a turnbased simple simulation of naval combat in the Pacific theater of World War II There are several ways to play 1Campaign 2Quick Battle and 3Custom Battle Each mode can be played solo against an AI opponent against a human opponent in hot seat mode each of you takes turns using the same computer or iPad or against a human opponent online If you choose to play against a human opponent online I recommend you make arrangements with a friend to do so in advance because I have never seen another player waiting in the lobby for another random player such as myself to show up and play Integration with Apples Game Center might help The game has three elements 1Building ships which includes some choice as to mounted weapons and in custom battles only choosing a captain 2Moving ships to capture and defend territory on a strategic map it practice this part feels a lot like Risk and 3Fighting enemy ships and installations on a tactical map Only the Campaign includes moving ships on a strategic map Quick Battle and Custom Battle are just as they sound a single tactical battle only There are three difficulty levels On the lowest level the AI makes poorer decisions in Campaign mode on the strategic map and has lessaccurate fire on the tactical map On the lowest level the human player gets a little additional help aiming his guns on the tactical map consisting of added range circles to assist with setting gun range since you can always hold up your hand or even a ruler to measure distance accurately on the screen this is more of a convenience than a significant help to a new player and Id rather that the double range circles be in effect for all difficulty levels Difficulty level has no effect on human vs human battles except for the inclusion or deletion of the additional range circles At the highest difficulty the AI is still pretty dumb strategically but its weapons fire on the tactical map is deadly accurate The weakest part of the AI is the way it leaves zones with shipyards undefended and does not focus on capturing the human players zones with shipyards Ships can only be built and repaired in zones with shipyards so once a player AI or human has no zones with shipyards the game is essentially over unless a shipyard zone can be recaptured very quickly and its time to metaphorically tip over your king The AI even on the highest level is too easily lured away from its shipyards with a bait ship or small bait fleet allowing the human player to easily capture the AIs shipyards and then just defend them until the AI exhausts its remaining ships through attrition A little more AI coding in a future update would go a long way to correct this Obviously its a nonissue when playing against a friend On the tactical map ships can and will collide with each other and shoot friendly units the former of which is both intensely annoying and causes significant damage While its unlikely youll shoot your own ships it is quite easy to collide with one of your own ships so when you first start playing be sure to pay attention to potential collisions when plotting movement Collisions at the beginning of battles are a serious risk as your ships are semirandomly deployed on the tactical map and can be very very close to each other and directly behindin front of each other This could be easily avoided if the game allowed the player to deploy his ships as he likes within a defined deployment zone before the first turn of the tactical battle I dont like the Strategic Command Cards They are placed randomly on the tactical map as powerups and just disrupt the entire feel of the game for me Id prefer that each player get assigned or get to choose a certain number of cards before the first turn of each battle and use them when and as he sees fit during that battle Running around the map to pick up cards before the other player gets to them just doesnt feel like WWII naval combat to me I could live without destructible terrain too When playing the campaign it would be nice to be able to select the zones for your starting ships rather than your starting ships beginning wherever the game decides they need to be before the first turn Id also like to choose the ships and captains at the beginning of a campaign rather than getting assigned ships often built very strangely and asymmetrically and random captains Captains do gain experience during battles so if your ships survive battles even if you have to disengage ie run away you will eventually have ships with better initiative ie move order than your opponent who loses more ships even if he replaces them with fresh ships which will have inexperienced captains That sounds like a lot of complaints and wish list items but the game plays very nicely whether you want a quick 5minute battle while waiting for a phone call or want to play a campaign which might take a few hours Ive experienced one technical glitch on the iPad resolved by forcequitting the game and picking up from my last save point and the Mac version has been absolutely errorfree I especially like that the Mac version uses normal Mac OS X window mode and fullscreen mode rather than the forced window mode or fullscreen mode which many games employ Highly recommended              A lot like Risk but with naval combat Fun
I really like this game                 Awesome
Great game awesome with a friend good strategy addicting good graphics great job                 Lots of fun
This is going to be a great game kudos to the developers Only one crash when I upgraded rangefinder on a ship but my feedback for the developers is that the game play is still a bit sluggish and needs to become more automated to improve the game Less of the aiming just a bit more automated if even random leaving more enjoyment in the movement and strategy This game has a great real time interface not the usual hex layout in battle it could use more battle imagery ships sinking detail but your development team has a hit here Ill keep playing this version waiting for more A few weeks later Ive maxed out the enjoyment really enjoyed the game hope for more depth and detail Global version could be more challenging Future versions should offer reenactments of famous battles such as Midway Pearl Harbor Nice job              Great concept work in progress
A good mix of strategy and physics You shouldnt need instructions like some of the complaints seem to be Its very intuitive and the controls are easy It is not mindless shoot em up so that may make it hard for some to get into The graphics are pretty awesome and the sounds of the warfare is well done too A very good game overall                 This is a lot of fun


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More in Games -Battle Fleet 2: WW2 in the Pacific

Assign Captains Battle Fleet Ship`s Turn Order