Emporea: Realms of War & Magic


What's New
Bug fix...
Size:
98.5 MB
Category:
Games
OS:
iOS
Price:
Free
Compatible:
iPhone iPad
Requirements:
Requires iOS 5.1.1 or
Version:
1.0.6

Description - Emporea: Realms of War & Magic

PIXEL FEDERATION, s.r.o. , the publisher behind many iOS games (Diggy's Adventure ,Diggy's Adventure Stickers ,TrainStation - The Game on Rails ,Epic Evolution - Merge Game ,Sea Port: Ships & Trade Tycoon ,Fable Clinic), brings Emporea: Realms of War & Magic with a number of new features along with the usual bug fixes. Emporea: Realms of War & Magic games has been update to version 1.0.6 with several major changes and improvements. Games release that improves performance, provides several new options.

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If you are iPhone and iPad owner,you now can download Emporea: Realms of War & Magic for free from Apple Store. The application is available in multiple languages: English, Czech, Dutch, French, German, Italian, Polish, Portuguese, Russian, Spanish, Turkish. It weighs in at only 98.5 MB to download. It is highly advisable to have the latest app version installed so that you don`t miss out on the fresh new features and improvements. The current app version 1.0.6 has been released on 2015-09-29. The Apple Store includes a very useful feature that will check if your device and iOS version are both compatible with the app. Most iPhone and iPad are compatible. Here is the app`s compatibility information: Requires iOS 5.1.1 or later. Compatible with iPhone, iPad, and iPod touch.
Bottom Line: For more information about Emporea: Realms of War & Magic check developer PIXEL FEDERATION, s.r.o.`s website : http://help.emporea.org/


Join more than 2 million warriors fighting in the fantasy lands of Emporea If you seek peace, you re in the wrong world Emporea is a fantasy strategy game of war and magic. A competitive online ...
The best game I support the pixel federation all the way                     The best domhenatorg
This is like a beginner game If you play any other games this one will seem like a two year old created it     Really bad SomeJoeSchmo
Love this game great game and there is always something to do never just waiting around for timers and stuff like other games                     Great game Jeremyv83
Been on Facebook for a long time Used to be a good game but has been around too long Don t play and expect to be on the winning team unless you know somebody alliances are very much like cliques in school by nationality etc and or plan on spending a lot of money for the server to be over in 90 days                     Old game new to iOS Sidney a-55
In terms of game mechanics I m not sure a single aspect of Emporea is novel in creative terms I sit here hard pressed to name one aspect of the gameplay that can t be found in one or likely more other games as such a direct analog stolen feels more honest than inspired Even the feel of the game seems very direct y cribbed from a title I imagine most playing this are too young to be aware of So why 4 out of 5 Simple While every aspect of gameplay seems ripped off from other titles the devs were impressively successful in terms of how the pick and choose features they cobbled together combined to streamline and iron out virtually all the problems with the games they ve borrowed from I can name over half a dozen other games that use feautures found in Emporea that came out months or years before it every single one has chronic problems that Emporea lacks They didn t fix much so long as they borrowed all the good while ditching all the bad Which is first of all quite an astonishing feat of design in its own right But more relevantly makes this a game featuring a lot of tired and true fun elements but with none of the frustrations usually associated with them The games works as an empire planner with a growing city and army with steadily increasing numbers of upgrading buildings You have upgrades you can research for both your army and spells that let you sort of achieve instant gratification in exchange for mana a free but slowly gathered material Your general levels and you can divide his skills into various and pleasantly complex trees choosing a large variety of focus Besides gathering resources over time you can raid NPC camps or if you re feeling bold other players The game favors defense easily however so how much you want to avoid PVP is pretty up to you Players willing to drop resources into buildings upgrades and skill points into certain traits can render themselves pretty unassailable and thus turn the game into a PVE experience at the cost of lost focus on other areas The races are pleasantly diverse and enrich play as well Simple colorful sprite graphics leave the game much more charming than most of its ilk The game of course involves IAP but strikes that rare awesome balance where people with disposable income hacking skills can t pay to win TOO much the IAP is reasonably priced but also offers benefit enough that it isn t so paltry it feels like donating Perfect for players who want to play for free without getting screwed or who are fans of paying in a little and feeling like they got something The game is also pretty good about special events It seems like one is going on once a week and they ve all been fun in my experience My biggest criticism is that the setting story is the most original and creative part of the game no humans Whaaaat and they really don t USE it enough for that being the case The biggest flaw objectively I d say is that while the auto resolving number comparison combat system is functional it feels like a missed opportunity An actual map moving units turn by turn using spells to change the odds mid battle these things exist in games it s clear the devs are familiar with but are disappointingly absent All in all Well the game is free you know And unlike a lot blasting that you CAN play totally for free and still be competitive So Give it a try For strategy empire planner games this is pretty top flight so assuming you re ok with the fact this is a game improving on old formulas rather than trying to be different this is worth a look Because it executes said perfecting quite well                 A surprisingly masterful blend of unoriginality Leeroy Gankins
In terms of game mechanics Im not sure a single aspect of Emporea is novel in creative terms I sit here hard pressed to name one aspect of the gameplay that cant be found in one or likely more other games as such a direct analog stolen feels more honest than inspired Even the feel of the game seems very directy cribbed from a title I imagine most playing this are too young to be aware of So why 4 out of 5 Simple While every aspect of gameplay seems ripped off from other titles the devs were impressively successful in terms of how the pick and choose features they cobbled together combined to streamline and iron out virtually all the problems with the games theyve borrowed from I can name over half a dozen other games that use feautures found in Emporea that came out months or years before it every single one has chronic problems that Emporea lacks They didnt fix much so long as they borrowed all the good while ditching all the bad Which is first of all quite an astonishing feat of design in its own right But more relevantly makes this a game featuring a lot of tired and true fun elements but with none of the frustrations usually associated with them The games works as an empire planner with a growing city and army with steadily increasing numbers of upgrading buildings You have upgrades you can research for both your army and spells that let you sort of achieve instant gratification in exchange for mana a free but slowly gathered material Your general levels and you can divide his skills into various and pleasantly complex trees choosing a large variety of focus Besides gathering resources over time you can raid NPC camps or if youre feeling bold other players The game favors defense easily however so how much you want to avoid PVP is pretty up to you Players willing to drop resources into buildingsupgrades and skill points into certain traits can render themselves pretty unassailable and thus turn the game into a PVE experience at the cost of lost focus on other areas The races are pleasantly diverse and enrich play as well Simple colorful sprite graphics leave the game much more charming than most of its ilk The game of course involves IAP but strikes that rare awesome balance where people with disposable incomehacking skills cant paytowin TOO much the IAP is reasonably priced but also offers benefit enough that it isnt so paltry it feels like donating Perfect for players who want to play for free without getting screwed or who are fans of paying in a little and feeling like they got something The game is also pretty good about special events It seems like one is going on once a week and theyve all been fun in my experience My biggest criticism is that the settingstory is the most original and creative part of the game no humans Whaaaat and they really dont USE it enough for that being the case The biggest flaw objectively Id say is that while the autoresolving number comparison combat system is functional it feels like a missed opportunity An actual map moving units turn by turn using spells to change the odds mid battle these things exist in games its clear the devs are familiar with but are disappointingly absent All in all Well the game is free you know And unlike a lot blasting that you CAN play totally for free and still be competitive So Give it a try For strategyempire planner games this is pretty top flight so assuming youre ok with the fact this is a game improving on old formulas rather than trying to be different this is worth a look Because it executes said perfecting quite well              A surprisingly masterful blend of unoriginality


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